IT422
Course Name:
Virtual Reality (IT422)
Programme:
B.Tech (IT)
Category:
Programme Specific Electives (PSE)
Credits (L-T-P):
(3-0-2) 4
Content:
Introduction to Virtual Reality Technology and its effectiveness in Real -Time Applications, Scientific Visualization, Input Devices: Trackers, Navigation and Gesture Interfaces; Output Devices: Graphics, 3D Sound and Haptic Displays; Computing Architectures for Virtual Reality, Modeling, Virtual Reality Programming, Human Factors in Virtual Reality; Overview of Virtual Humans, Face Cloning & Face Motion Capture/Analysis and Research Trends.
References:
Gerard Jounghyun Kim, Designing Virtual Reality Systems – The Structured Approach, Springer-Verlag, 2005.
N Magnenat-Thalmann and D Thalmann, Handbook of Virtual Humans, Wiley, 2004.
L J. Hettinger, M W. Haas, Virtual & Adaptive Environment: Apps, Human Performance, Lawrence Erlbaum, 2003.
Grigore C Burdea and Phillippe Coiffet, Virtual Reality Technology, John Wiley, 2003.
Department:
Information Technology